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Wordpower game
Wordpower game








wordpower game

You can see your word history and revisit definitions, or make your own list of favourite words to help build up your vocabulary. The speech function helps provide the correct pronunciation. Definitions include synonyms and antonyms which allows the dictionary to also serve as a thesaurus. Wildcard characters can be used to help with word games like crosswords and scrabble where only some of the letters are known, or you have to find an anagram, or with spelling. Then you can follow the links in the definition page to get more word definitions.

wordpower game

As you type, Dictionary homes in on the word you are looking for. The home page contains a randomly selected word cloud which will pique your curiosity and help you improve your vocabulary, while the search box allows you to find specific words easily. The dictionary definitions are stored locally, and because it's ad-free there's no need for a network connection. Dictionary is ideal for both native English speakers and English learners or people studying the English language.

#Wordpower game manual#

Definitely want to look into that in the future, as this game is kind of birttle given all the manual work I did.Dictionary is a free offline English dictionary containing over 200,000 words and definitions and no ads. Python actually has some screen reader libraries but I didn't have time to learn them within the time period of this project, so I manually put in the audio descriptions using google translate. On the NYT wordle (as of 9/10/22) buttons on the keyboard don't give indications of the status of the letter (correct, incorrect, etc). The NYT Wordle and Pygame aren't exactly screen reader friendly. However, when using the in game keyboard to input a word (by clicking the actual letter on the keyboard), the status of the letter is also read out loud - whether it's correctly placed, misplaced, incorrectly placed, or unused (the most "correct" status of the letter is read - if it was placed correctly once, then the audio description will describe it as correct).įurthermore, after submission of a guess, if the guess is invalid (the guess is not a word in the word list or it's too short) the screen reader will also announce this. When typing, the letters typed are read aloud. Afterwards, clicking on elements should read out a description - reading the title, the screen reader activation mode, etc. Right clicking again deactivates this mode. Audio Description/Screen ReaderĪ player can activate audio description/screen reader mode by right clicking in the game window. There is also an enter and backspace button. The same colors used for highlighting letters in the actual guess were used. The first step was making a keyboard that could show the player which letters had been guessed correctly/misplaced/incorrectly. However, there was no keyboard to serve as a catalog of which letters had been guessed correctly, misplaced, or incorrectly. Players could play multiple games in a row. This was a fully functioning wordle game and letters were highlighted correctly. Yellow letters are in the word to be guessed, but the wrong position. Green letters are in the correct position. After submitting a guess, letters in the word can be highlighted green, yellow, or gray. Players are given six tries to guess a five letter word.

wordpower game

By adding a keyboard and a "screen reader", we tried to make this game more accessible and make it more playable without having to distinguish between colors. Wordle is a word guessing game that traditionally relies on colors. Summary: We used the wordle clone originally made by lohchness and made some edits. Clone of Wordle Clone With Extra Features










Wordpower game